GTR2 and Core and Thread Configuration
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tl;dr
- Give E-cores a try(!)
- Assigning hyper-threading cores perform better than single-threading cores
250815 DTM 2018 BMW 20 AI 120% Dry 1pm at Lusail 12700KF: 1 P-Core: 0x1 2 P-Core: 0x5 3 P-Core: 0x15 4 P-Core: 0x55 5 P-Core: 0x155 6 P-Core: 0x555 7 P-Core: 0x1555 8 P-Core aka Real non-HT P-Cores: 0x5555 ^ 1x CPU 95%+, 80%+ All HT P-Cores: 0xFFFF ^ 2x Cores 90%+, 5-10% headroom available CCGEP All Cores: 0x0 ^ 2x Cores 90%+ ^ 225-280fps All E-Cores: 0xF0000 ^ 2x P-Cores 50%, 4x E-cores 50%. Surprisingly evenly distributed. ^ 150-220fps Confirmed E-cores more even distribution with Vanilla (Lambo at Donington 20 AI Dry 1pm) - E-cores 200fps to 425fps - ST P-cores 291-890fps - HT P-cores 300-755fps - ST and HT P-cores were probably the same, difficult to be sure just eyeballing it CCGEP with E-cores: - physicsOfflinePlayerMode enabled cannot maintain 120fps (drops to 80fps) while disabled can - physicsDecoupledBusyWait disabled is better but still drops to 100 at times CCGEP with P-cores: - physicsOfflinePlayerMode enabled can maintain 120fps for me